Building a game model in football

9,00 EUR

How to create a team that plays with identity, clarity and tactical intelligence

Stop coaching sessions. Start building a team.

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How to create a team that plays with identity, clarity and tactical intelligence

Stop coaching sessions. Start building a team.

Most teams don’t lose because of lack of effort.
They lose because they don’t know who they are.

They train a lot.
They run.
They execute drills.
But on match day, everything looks random.

This book shows you how to change that.

🧠 What is a game model – and why it changes everything

A game model is not:

  • a formation;

  • a list of drills;

  • a tactical board.

A game model is the collective identity of your team.

It answers one simple question:

“What does my team do, in every phase of the game, and why?”

When you have a real game model:

  • players recognize situations;

  • decisions become faster;

  • movements become coordinated;

  • the team becomes predictable for itself and unpredictable for the opponent.

That is how modern football is played.
 


 

⚽ Why most teams fail without a game model

Without a game model:

  • players hesitate;

  • lines disconnect;

  • pressing becomes chaos;

  • possession has no purpose;

  • mistakes multiply under pressure.

You don’t lose because of mistakes.
You lose because there is no structure behind the mistakes.

This book shows you how to build that structure.

📘 What you will learn from this e-book

Building a Game Model in Football gives you a complete framework to go from ideas to identity.

You will learn how to:

✔ Define your team’s playing identity;
✔ Connect principles to real player behavior;
✔ Create consistency between training and matches;
✔ Design a tactical matrix for all game phases;
✔ Organize pressing, transitions and positional play;
✔ Adapt to opponents without losing your DNA;
✔ Evaluate and improve your model over time.

This is not theory for academics.
This is a working system for coaches.

🔥What makes this e-book different

This book is not about copying Guardiola, Klopp or De Zerbi.

It teaches you how to build YOUR OWN model, using:

  • Tactical principles;

  • Behavioral rules;

  • Training design;

  • Match analysis;

  • Real game situations.

You will understand:

  • why players move;

  • why spaces appear;

  • why pressing works or fails;

  • why transitions decide matches.

You stop reacting.
You start controlling.

📊 From philosophy to the pitch

Inside the book you’ll find:

  • Game phase frameworks (attack, defense, transitions);

  • Tactical matrices;

  • Pressing and counter-pressing logic;

  • Positional structures;

  • Adaptation strategies;

  • Case studies (Guardiola, Klopp, De Zerbi, Xabi Alonso, Luis Enrique);

  • Real coaching tools you can use immediately.

Everything is designed to answer:

“What should my team do in this moment?”

👥 Who this e-book is for

This book is written for:

  • Football coaches at youth, amateur and professional level;

  • Academy directors;

  • Tactical analysts;

  • Coaches who want clarity, not chaos.

  • Coaches who want a team that thinks, not just runs

If you want your team to:

  • press with intelligence;

  • attack with structure;

  • defend with cohesion;

  • and adapt without losing identity.

This e-book is for you.

🚀 The result: a team with identity

After applying this system, your team will:

✔ React faster after losing the ball;
✔ Progress with purpose, not random passes;
✔ Press as a unit;
✔ Create superiorities instead of relying on duels;
✔ Stay organized under pressure;
✔ Look the same no matter who the opponent is.

That’s what a real game model does.

📥 Get the e-book now

Building a Game Model in Football is your blueprint for modern coaching.

If you are tired of:

  • guessing;

  • improvising;

  • copying drills;

  • and hoping things will work.

It’s time to build something real.

👉 Build a team. Not just sessions.

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